The uprising in video games

Video games, like any other form of art, reflect the anxiety and emotions of human nature; such as books, films, musical compositions, sculptures, dances, cartoons, paintings and architectural works, they get their meaning in expressing the emotions and ideas of the creator and in the sensitive vision of the spectator. Therefore, it is not surprising that such a human problem as the uprising, the presence of resistance in the face of an unfair situation, is so ubiquitous in the video game world.

There are many titles based on their narrative stories about oppressors and oppressors, the poor who rise up against the cruel system that suppresses them, claiming with the power of justice they never had, freedom, equality, dignity.

In this short article, try to review some of the games that have best reflected the spirit of fighting oppression. However, it should be clarified that this subversive character should not be sought in the nature of the titles, as it works in an industry that is subject to the laws of the market, also developing mass-consumption products that seek out the results. is. financially and not a moral claim: this rebellion is in its plot and in the stories they are trying to tell us and not so much in their own nature.

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That is, the first title to remember when I think of rebellion Beyond Good & Evil. Published Without Pain or Glory A few years ago, this Ubisoft game presented the story of the reporter Jade in her fight against the repressive government and tyrant of Hyllis, her planet. With the information and a powerful bastonaco like unique weapons, Jade rebelled against the system and I'm not going to tell the plot anymore because it desgranada deserves to play. It's enough to say that it's a varied game, entertainment, peak and best of all, of the few who can proudly say so sexistically in this world that it is not sexist. Jade is a woman and protagonist, is independent and is not sexually asserted. That's how games are made.

Another of the great representatives of the insurgency in the world gamer is without a doubt Oddworld: Abe's Oddysee. A classic that presented the story of poor Abe, which had to escape the murderous regime that enslaved its people based on the advancement of 2D solutions. Perhaps one of the least incomprehensible metaphors of the society of consumerism and the criminal nature of large corporations is the struggle of this Mudokon against its exploiters, a whole song for the insumption against destiny. And mouth sewn. Because the metaphor has been subtle before, you know?

In another line, the saga moves Hall. Although the inclusion in this article about the rebellion may seem strange, let's realize a minimal reflection on the plot of the two games that GLaDOS is nothing more than a tyrannical and cruel system that is unpredictable and free will of Chell, fighting for his survival; It can be said that the powerful AI accepts the figure of God and the main character of Lucifer (although this confrontation obviously has very different consequences than that of the original story), refusing to accept the fate of megalomaniac dspota imposed (It is no coincidence that the figure of Lucifer is understood by the Romanticists as a symbol of rebellion and struggle against oppression. Who would have said that the Portalsaga may be related The lost paradise from Milton? So they can say that the youth is no longer reading.


As a game embodied in the struggle of the working class against the bourgeoisie and the powerful, it is Red faction: guerrilla. The leader of the mining revolution on Mars, Alec Mason, who meets the title, will meet with high fists, picks and hammers who can be sick and hammers, destruction in the pursuit of the end of the capitalist and cruel regime, A song of freedom from the proletarian class and finally a plot with an ideological basis that Marx would allow tears to tear the size of The capital. And it's very fat tears.

Lastly, talk about & # 39; another title that is already a contemporary classic and in turn has transformed the genre of the first person: Mirror's Edge. His combination of parkour, first-person struggle, hospital-futuristic aesthetics and plot of revolution against a deceptive system has transformed it into a unique and referring game. In itself, the expectation generated by the announcement of his successor (personally, one of the few reasons I feel sorry for not changing the generation, along with the new games From Software and Rockstady. We hope it is present in approach this E3). The parallels between Mirror's Edge and 1984 are many and obvious, and the confrontation between the freedom of runner Faith and the rigid orthopedic crust of the vigilance system (as they say in watchmen: & # 39; Quis custodes ipsos custodes? & # 39;, & # 39; Who will see the vigilantes? & # 39;) Is already part of the video game legend.

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