Matsuda: It's not Hitman if it's not IO & # 039;

Yosuke Matsuda, CEO of Square Enix, talked to GamesIndustry about why they left their association with IO Interactive.

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As indicated, the commercial expectations of the game are not satisfied. He had the feeling that they had to allocate more resources than expected to continue the match in a second and third possible season, so they let the company go. Although Matsuda wanted me to build the game, he thought it was better for another company to invest in its development, even if it meant $ 43m in losses for the company.

Although he doesn't want to comment too much, he says in the interview that one of the reasons is the increase in investment needed to start his licensed games for Marvel. Currently, a title of the Avengers is in development using Crystal Dinamics (Tomb Raider) and Eidos Montreal (Deus Ex).

At a certain moment, he also commented on Hitman Absolution's failure to deliver the most friendly franchise to the mainstream. He assured them they thought it was a good decision, but his performance wasn't good, so they decided to return to his roots with a title sandbox. Matsuda is very happy with receiving the last Hitman.

Asked about the facilities of Square Enix to maintain Hitman's IP, Matsuda is blunt: It's not Hitman if it's not IO & # 39; is not. Hitman's CEO is well-known: he even showed his skills in E3's live stream. He is pleased that IO has finally decided to stay on its own as they will retain the IP.

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