Forward from Luigi's Mansion

Before you start, absolute transparency: Don't play in your day Luigi's Mansion of Gamecube. Although the game is already part of popular culture, I understand that it's a complicated position to judge remake in depth (maybe we should talk more about remaster in this case) and make changes to this or that change and to appreciate those intangible games that can play in the bathroom after the games your childhood has marked. I'm not an expert, but you know what they say about life, lemons and lemon juice. I think it's new to having benefits, and most importantly getting all the nostalgia. Put both feet firmly in 2018 and see if there really was as much as the foundations endured over time and as the game about ghosts and vacuum cleaners all celebrating, the table is really a bit more than a luigi-torpn, miedica and immediately make fun. It just happens that today an incunabula is being spent just like the first installment of Resident Evil, and I have to say that my first surprise came through. Because chubby ghosts and crazy teachers apart Luigi's Mansion It made me feel at home.

As in a devilish and inexplicable home, of course, because if you break down the tons of gems and the infected ones who are prepared to taste the trick, there are few structural differences. The Spencer mansion gives more fear (sometimes), but its passages, its doors, the way the progress and discovery and the ongoing management of the hands are managed, are inditos, one by one, in this poisoned gift for which Luigi lantern passes . in the hand, and as in life, everything runs in two directions, they both show the shapes of an inhospitable Zelda, a collection of rooms that has a trick and always & # 39; encloses a large key at the end. quiz Luigi's Mansion be more linear, less twisted, love immediate rewards and beat in the back, because Nintendo is Nintendo in the background and his games are friendly games, but I dare say that the differences end ah, in the tone and the front obvious permissiveness. Both are games to be lost, and it surprises the power of immersion in an armed adventure of cowardly plumbers and spirits who don't want to kill you because they are quiet.

An immersion that returns to the jungle Resident Evil, it has always been attributed to that treacherous control and it would be convenient for people who were presumably trained to kill in self-styled spiders turning in a robotic way and not knowing how to take two steps. while shooting. Luigi's Mansion I insist, more permissively, but his interpretation of the action and especially his way of understanding the space does not fall so far from the tree: here is the key again to know how to orientate yourself, desperately turn when the enemy strikes us back or continues to flee to a safe position and do it all by handling a few buttons that know if they are intentionally uninspired. Again, our tank, another type of tank that replaces pipes and cut through the existing vacuum cleaner and in the same way cannot change its angle while sucking, and a new lock at an already difficult comparison: in addition to controlling the displacement of Luigi and the orientation of the vacuum cleaner, Luigi's Mansion implements and regularly requires a vertex on the vertical axis that can be used to capture projectiles on the fly to shake a lamp or to extinguish some candlesticks because their scenario & # 39 ; Always keep surprises. Too much for a single stick, no doubt, and therefore it is appreciated that this portable version does not implement one, but two alternatives to this problem, namely the traditional gyroscope control and the deployment of the bare (generous) second New 3DS stick that for the common reasons if you want to leave it.

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With these wickers, a simple yet ingenious playful loop is built, centered on how to alternate with a fabric cleaner and flashlight to first blind ectoplasms, which only reveal their heart and then with & # 39; Ghostbusters as he secretly dreamed. They are short but surprisingly intense rows, even when it comes to small fantasies, and it is striking that something is so simple to always keep the stick in position against the target as it tumbles around the room until the capture counter is exhausted. Get physically and sometimes tiring. But not everyone is a little fantasy: Luigi's Mansion It's also a puzzle game, and those we've experienced so far, which are concentrated in a kind of first chapter that stays a good bit and ends in the old way, with the Snakes with a crazy final boss are always inclined to turn. A high-ranking phantom, a heart that refuses to show itself in the traditional way and a few tricks that require attention to the environment. We might have to draw the curtains, or wait for the right moment to turn off the lights. In addition to the old trial and error, we can always count on our loyal Game Boy Horror, a first-person eye device that analyzes the situation, drops some cryptic jobs and above all reminds us that Nintendo has always was funny for anything else.

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But I talked about a moment ago from bases, from a collection of final heads we've seen so far only to a starter, but patiently waiting in the Gallery, exhibition of paintings where the prisoners of the vacuum cleaner go in This event and as a novelty enables us to measure ourselves with them and overcome our scores. Fortunately, we don't have to do it alone, and the same thing happens with the main adventure, though with nuances: Luigi's Mansion incorporates in this event a co-operative component and even the possibility of doubling by sharing a single copy of the game, but it involves limiting such collaboration in the practical way and to the above mentioned a la carte. To start exploring the house in the company, two games and two consoles will be needed, and even then there is a small picture. It is not serious, because on the one hand the currency must fall. In this case, the real progress is on the departure of the host, reducing the role of the guest to that of a mere assistant who does not even show a full lifeline. It can be a matter of balance, because the spread and the number of enemies do not seem to change and two vacuum cleaners suck more than one, but everything seems to indicate that nobody wants to make life in excess by the experience for two Recycle players: one leads the staff and the other teleports to its position each time it is stuck. Simply, satisfying, lots of fun, but maybe a lazy guy.

For the rest, and I think dealing with a facelift has its importance, to say it as a portable version Luigi's Mansion Not only does it fit perfectly, it also borders on a fantastic visual level. In part this is not new, because it was always a beautiful game, but certain effects and certain details of the relief surprise, and I'm happy to say it for a few moments, when the storm raging outside and the lightning flashes pulled very long shadows. The room, I forgot why I kept the console in the box for a long time. Maybe it's just as good as anyone to fix it, because, as I have already said, I've never played Luigi's Mansion from Gamecube, and today I realized that it was a mistake.

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