Casey Hudson: "Solving BioWare's problems is our top priority"

After the publication by Kotaku of the article outlining the problems of developing Anthem, the new BioWare game, the studio's general manager, Casey Hudson, wrote to the company's employees and acknowledged all of the studio's issues and promised it was "our top priority to continue to fix it."

according to research performed by Jason Schreier, many BioWare workers suffered a brutal crisis while working on Anthem and Mass Effect. Andromeda, which led to stress losses, was the most common in the study.

BioWare has published an official response to the article on your blog in which he decided that this information was trying to throw [a miembros concretos del equipo]"and that although they listened to the criticism of the people, the crisis was never a subject of discussion in our internal postmortem."

The answer, as is logical, leads to the reaction of the public to consider it out of place. Now, Hudson has addressed the issue in more depth in an email sent to the entire BioWare team to which he has access. Kotaku.

"The article mentions many of the problems of Anthem's development and some of our previous projects," Hudson says. "And this keeps these issues from the quality of our workplace and the welfare of our team. These issues are real, and we have the highest priority to continue to solve them."

"I'm excited to help improve those areas because I love studying, and above all, I want to create a place where all six of you are happy and successful," she continues. "I'm not going to tell you that I've done a good job, and less in a day like this, but some of the steps we've taken about this include more focused values ​​and missions, so we have a better idea of ​​what we have come to do and how we define the high standards of study culture. "

"I know there is a lot to do, and I'm committed to moving forward so that I can achieve the high expectations for BioWare games through a world-class work environment."

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